I hadn’t played any Mortal Kombat games since the PS2 era until I got my hands on a copy of Mortal Kombat X.
In the interim, I’d played some other fighting games—Killer Instinct on the Xbox One; Persona 4 Arena on PS3—but not many. My heyday for fighting games was way-back-when, in the days of Street Fighter II on the SNES (because that was okay with my parents) and Mortal Kombat in the arcades or at friends’ houses (because that was not.) So this is a review not of some die-hard fan who’s played every entry and can compare each one. I’m a filthy casual as far as this series is concerned.
And I rather love Mortal Kombat X.
This time around, the game is really clicking. I’ve played mostly with friends (irl too) online, which is my favorite way to play any multiplayer game, but especially the really competitive types.
I’ve also played through some of the single-player campaign with its dumb story and occasional, irritating, ridiculous Quick Time Event.
(Note to all video game developers everywhere: Unless you have a very good reason for a QTE and can implement it in a way that actually improves gameplay, rather than just distracts from cut-scenes, please just stop.)
But QTEs aside, my time with Mortal Kombat X has been mostly defined by fun.
Yes, you can now pay real money to purchase “Easy Fatalities” (you start out with a handful, which you consume and then need to buy more) but I really could care less about this. If players want to pay money instead of learning button combos, so long as it doesn’t impact actual matches I’m really not concerned. It’s another symptom of the games industry trying to find ways to keep game prices artificially low while still making enough revenue to stay competitive and profitable.
And yes, you can now skip fights you can’t beat in campaign mode, similar to some new Nintendo games, which is sort of cloying considering this is for adults—but it’s a minor thing. Self-restraint is key. Appealing to casuals is a business decision lots of game companies are making, and I’m not sure it’s the wrong one with a game like this.
Ultimately, this is a really solid fighting experience especially when playing with a friend.
Mortal Kombat X has really fun combat, makes interesting use of the environment—in one seaside map, you can toss corpses at one another as the waves lift them above the dock—and the characters all seem pretty well-balanced.
I like that you have several move-set options with each character, changing up which power attacks they equip. This adds a ton of replay value to the game, and gives you a bunch of options to find your preferred character and move-set.
There are modes beyond MP and Campaign. Factions allows you to join a faction and compete against other factions in a sort of league play. I can see how this might appeal to really hardcore, competitive fans, but I’m just not that invested. Still, it’s nice to have the option.
Graphically, I’m also quite impressed.
The game may not be the best-looking on PS4, but it still looks great. Animations are fluid and the combat is meaty enough, with the requisite oomph to make each hit feel solid. The game runs at 1080p and 60 frames-per-second, which is basically a necessity for a good fighting game these days. If only all new-gen titles ran at these specs. (I’m looking at you Bloodborne!)
More than anything, it’s just really fun to have a solid fighter to play with friends and significant others on the couch. Between this and Mario Kart 8, I’m in local multiplayer heaven these days. Toss in some Diablo III and off we go.
It may not do anything spectacularly well, or bring anything too new or innovative to the genre, but what it does it does well, bringing gamers a solid fighting experience that can appeal to relative newbs like me as well as more stalwart fans.
(Let me hear your opinion on mortal kombat X, is it good or bad? Plz me what do you hate and/or like about it thnx